5 automatic angles of analysis across the entire tournament.
Time left on the clock just before playing the 40th move. Less time = more pressure at the time control.
First move where the player thought > 30s. The higher, the more moves their preparation covers.
| Player | Average depth | Range (min / max) | Games |
|---|---|---|---|
| Costa, Leonardo | move 9.7 | 5 – 15 | 9 |
| Deuer, Marius | move 8.2 | 4 – 18 | 9 |
| Gloeckler, Christian | move 8.2 | 5 – 13 | 9 |
| Krause, Benedict | move 7.6 | 2 – 16 | 9 |
| Besou, Hussain | move 5.8 | 3 – 10 | 9 |
| Sethuraman, S.P. | move 5.7 | 1 – 10 | 9 |
| Eljanov, Pavel | move 5.6 | 3 – 9 | 9 |
| Kulaots, Kaido | move 4.9 | 2 – 9 | 9 |
| Hansen, Sune Berg | move 4.8 | 1 – 12 | 9 |
| Bauer, Christian | move 3.4 | 1 – 7 | 9 |
Average time per move at each round. Shows fatigue / confidence settling in.
Which opening families make each player think earliest in the game.
| Player | A Flank | B Semi-open | C Open | D Closed | E Indian |
|---|---|---|---|---|---|
| Bauer, Christian | 3m 27s 2 games | 2m 49s 5 games | 3m 40s 1 game | — | 2m 22s 1 game |
| Besou, Hussain | 2m 39s 1 game |
The cost of a move is the eval lost by the player (positive = bad move). We aggregate by think duration to see if thinking more produces cleaner moves — and who benefits most.
Positive = the move dropped the eval (bad move). Close to 0 = neutral move. The blunder rate is the % of moves in the bucket with a cost > 150 cp.
Difference between median quality when the player thinks fast (≤ 60s) and when they think long (> 5min). Negative = their long thinks pay off. Positive = they would have done better to move faster.
| Player | Fast moves (≤ 60s) | Long moves (> 5min) | Δ |
|---|---|---|---|
| Bauer, Christian | +2 cp(192) | +1 cp(59) | -1 cp |
| Kulaots, Kaido | +3 cp(221) | +3 cp(57) | 0 cp |
| Krause, Benedict | +2 cp(250) | +3 cp(51) | +1 cp |
| Eljanov, Pavel | +3 cp(245) | +5 cp(52) | +2 cp |
| Besou, Hussain | +5 cp(197) | +7 cp(58) | +2 cp |
| Hansen, Sune Berg | +2 cp(232) | +5 cp(56) | +3 cp |
| Deuer, Marius | +2 cp(225) | +6 cp(68) | +4 cp |
| Gloeckler, Christian | +5 cp(256) | +10 cp(65) | +6 cp |
| Costa, Leonardo | +3 cp(259) | +11 cp(61) | +8 cp |
| Sethuraman, S.P. | +1 cp(242) | +8 cp(58) | +8 cp |
The moves where the player thought the most AND lost the most eval.
1m 26s 2 games |
3m 18s 2 games |
3m 51s 1 game |
| Costa, Leonardo | — | 1m 3s 4 games | 1m 16s 3 games | 2m 4s 1 game | 1m 36s 1 game |
| Deuer, Marius | 5m 5s 1 game | 4m 26s 4 games | — | 1m 33s 1 game | 2m 11s 3 games |
| Eljanov, Pavel | 2m 2s 3 games | 2m 38s 3 games | 1m 37s 2 games | 3m 16s 1 game | — |
| Gloeckler, Christian | 1m 46s 1 game | 3m 28s 4 games | 3m 58s 2 games | 2m 59s 1 game | 3m 32s 1 game |
| Hansen, Sune Berg | 2m 20s 3 games | 3m 6s 3 games | 2m 43s 2 games | 4m 8s 1 game | — |
| Krause, Benedict | 4m 15s 1 game | 2m 44s 4 games | 1m 30s 2 games | 45s 1 game | 3m 10s 1 game |
| Kulaots, Kaido | 3m 23s 2 games | 2m 51s 6 games | — | 3m 43s 1 game | — |
| Sethuraman, S.P. | — | 2m 31s 6 games | 2m 1s 2 games | 2m 4s 1 game | — |