5 automatic angles of analysis across the entire tournament.
Time left on the clock just before playing the 40th move. Less time = more pressure at the time control.
First move where the player thought > 30s. The higher, the more moves their preparation covers.
| Player | Average depth | Range (min / max) | Games |
|---|---|---|---|
| Nakamura, Hikaru | move 8.9 | 3 – 16 | 14 |
| Sindarov, Javokhir | move 8.5 | 3 – 16 | 13 |
| Bluebaum, Matthias | move 8.4 | 3 – 17 | 14 |
| Giri, Anish | move 8.1 | 2 – 15 | 14 |
| Esipenko, Andrey | move 7.0 | 3 – 12 | 14 |
| Caruana, Fabiano | move 6.8 | 2 – 12 | 14 |
| Wei, Yi | move 6.1 | 1 – 13 | 14 |
| Praggnanandhaa R | move 2.1 | 1 – 8 | 14 |
Average time per move at each round. Shows fatigue / confidence settling in.
Which opening families make each player think earliest in the game.
| Player | A Flank | B Semi-open | C Open | D Closed | E Indian |
|---|---|---|---|---|---|
| Bluebaum, Matthias | — | — | 3m 28s 5 games | 1m 51s 9 games | — |
| Caruana, Fabiano | 3m 53s 4 games | 3m 56s 1 game | 2m 37s 3 games |
The cost of a move is the eval lost by the player (positive = bad move). We aggregate by think duration to see if thinking more produces cleaner moves — and who benefits most.
Positive = the move dropped the eval (bad move). Close to 0 = neutral move. The blunder rate is the % of moves in the bucket with a cost > 150 cp.
Difference between median quality when the player thinks fast (≤ 60s) and when they think long (> 5min). Negative = their long thinks pay off. Positive = they would have done better to move faster.
| Player | Fast moves (≤ 60s) | Long moves (> 5min) | Δ |
|---|---|---|---|
| Caruana, Fabiano | +2 cp(380) | +2 cp(112) | 0 cp |
| Nakamura, Hikaru | 0 cp(418) | +2 cp(89) | +2 cp |
| Giri, Anish | 0 cp(373) | +2 cp(104) | +2 cp |
| Praggnanandhaa R | 0 cp(297) | +3 cp(96) | +3 cp |
| Bluebaum, Matthias | 0 cp(326) | +4 cp(103) | +4 cp |
| Esipenko, Andrey | 0 cp(335) | +4 cp(105) | +4 cp |
| Sindarov, Javokhir | 0 cp(424) | +6 cp(77) | +6 cp |
| Wei, Yi | 0 cp(359) | +8 cp(88) | +8 cp |
The moves where the player thought the most AND lost the most eval.
2m 34s 4 games |
1m 29s 2 games |
| Esipenko, Andrey | 3m 39s 5 games | 3m 26s 2 games | 3m 40s 3 games | 1m 55s 4 games | — |
| Giri, Anish | 3m 53s 1 game | 2m 42s 2 games | 1m 38s 2 games | 2 min 8 games | 2m 25s 1 game |
| Nakamura, Hikaru | 3m 6s 4 games | 4m 21s 1 game | — | 1m 55s 7 games | 1m 22s 2 games |
| Praggnanandhaa R | 2m 36s 2 games | 26s 1 game | 1m 42s 2 games | 2m 4s 7 games | 3m 11s 2 games |
| Sindarov, Javokhir | 1m 42s 1 game | — | 1m 40s 3 games | 1m 38s 9 games | 19s 1 game |
| Wei, Yi | 1 min 1 game | 5m 8s 1 game | 3m 8s 8 games | 3m 49s 2 games | 1m 28s 2 games |