5 automatic angles of analysis across the entire tournament.
Time left on the clock just before playing the 40th move. Less time = more pressure at the time control.
First move where the player thought > 30s. The higher, the more moves their preparation covers.
| Player | Average depth | Range (min / max) | Games |
|---|---|---|---|
| Fuatai, Fuatai | move 5.1 | 1 – 8 | 11 |
| Hair, Philip I | move 5.1 | 1 – 8 | 11 |
| Van Meter, Lester | move 4.3 | 2 – 7 | 11 |
| Smith, Robert W | move 3.6 | 1 – 9 | 11 |
| Dowden, R.A. Tony | move 3.5 | 1 – 9 | 11 |
| Dolejs, Dan | move 3.4 | 1 – 5 | 11 |
| Cooper, Nigel | move 3.1 | 2 – 5 | 11 |
| Carpinter, Antony L | move 3.0 | 2 – 5 | 11 |
| Metge, J. Nigel | move 2.8 | 1 – 8 | 11 |
| Mukkattu, Philip | move 2.8 | 1 – 5 | 11 |
| Kerr, Grant | move 2.5 | 1 – 5 | 11 |
| Gibbons, Robert | move 2.5 | 1 – 5 | 11 |
Average time per move at each round. Shows fatigue / confidence settling in.
Which opening families make each player think earliest in the game.
| Player | A Flank | B Semi-open | C Open | D Closed | E Indian |
|---|---|---|---|---|---|
| Carpinter, Antony L | 2m 27s 5 games | — | 4m 55s 1 game | 3m 29s 4 games | 1m 46s 1 game |
| Cooper, Nigel | 2m 40s 2 games |
The cost of a move is the eval lost by the player (positive = bad move). We aggregate by think duration to see if thinking more produces cleaner moves — and who benefits most.
Positive = the move dropped the eval (bad move). Close to 0 = neutral move. The blunder rate is the % of moves in the bucket with a cost > 150 cp.
Difference between median quality when the player thinks fast (≤ 60s) and when they think long (> 5min). Negative = their long thinks pay off. Positive = they would have done better to move faster.
| Player | Fast moves (≤ 60s) | Long moves (> 5min) | Δ |
|---|---|---|---|
| Smith, Robert W | +6 cp(178) | +8 cp(48) | +2 cp |
| Dowden, R.A. Tony | +3 cp(158) | +7 cp(50) | +4 cp |
| Kerr, Grant | +4 cp(166) | +13 cp(72) | +9 cp |
| Metge, J. Nigel | +4 cp(170) | +14 cp(49) | +10 cp |
| Gibbons, Robert | +6 cp(122) | +17 cp(42) | +11 cp |
| Carpinter, Antony L | +5 cp(115) | +18 cp(46) | +13 cp |
| Mukkattu, Philip | +7 cp(142) | +22 cp(42) | +15 cp |
| Dolejs, Dan | +6 cp(203) | +26 cp(28) | +20 cp |
| Cooper, Nigel | +4 cp(135) | +24 cp(44) | +20 cp |
| Hair, Philip I | +4 cp(213) | +25 cp(55) | +21 cp |
| Van Meter, Lester | +3 cp(151) | +28 cp(30) | +25 cp |
| Fuatai, Fuatai | +4 cp(205) | +34 cp(24) | +30 cp |
The moves where the player thought the most AND lost the most eval.
2m 21s 3 games |
2m 53s 4 games |
| — |
| Dolejs, Dan | 1m 42s 4 games | 1m 39s 3 games | — | 1m 16s 3 games | 1m 21s 1 game |
| Dowden, R.A. Tony | 3m 34s 6 games | 3m 10s 3 games | 2m 13s 2 games | — | — |
| Fuatai, Fuatai | 1m 25s 4 games | 56s 4 games | 1m 15s 2 games | 1m 36s 1 game | — |
| Gibbons, Robert | 2m 32s 6 games | 3m 1s 1 game | 3m 1s 1 game | 2m 26s 3 games | — |
| Hair, Philip I | 2m 42s 1 game | 2m 31s 7 games | 3m 27s 3 games | — | — |
| Kerr, Grant | 3m 11s 6 games | 3m 37s 4 games | 3m 10s 1 game | — | — |
| Metge, J. Nigel | 2m 15s 5 games | 5m 1s 1 game | 40s 1 game | 1m 51s 3 games | 2m 16s 1 game |
| Mukkattu, Philip | 1m 36s 3 games | 1m 55s 2 games | — | 2m 25s 5 games | 2m 56s 1 game |
| Smith, Robert W | 2m 42s 2 games | 1m 44s 6 games | — | — | 2m 29s 3 games |
| Van Meter, Lester | 2m 31s 6 games | 1m 53s 3 games | — | 1m 44s 1 game | 2m 25s 1 game |