5 automatic angles of analysis across the entire tournament.
Time left on the clock just before playing the 40th move. Less time = more pressure at the time control.
First move where the player thought > 30s. The higher, the more moves their preparation covers.
| Player | Average depth | Range (min / max) | Games |
|---|---|---|---|
| Xie, Felix | move 8.6 | 4 – 23 | 9 |
| Adams, Michael | move 5.9 | 4 – 10 | 8 |
| Renjith, Sravan | move 5.1 | 1 – 14 | 9 |
| Middelburg, Tom | move 4.6 | 1 – 10 | 9 |
| Stopa, Jacek | move 4.4 | 1 – 11 | 9 |
| Yeoh, Li Tian | move 4.3 | 1 – 9 | 9 |
| Fernandez, Daniel Howard | move 2.9 | 1 – 7 | 9 |
| Gong, Daniel Hanwen | move 2.9 | 1 – 7 | 9 |
| Morris, James | move 2.7 | 1 – 6 | 9 |
| Nagy, Gabor | move 2.4 | 1 – 5 | 9 |
Average time per move at each round. Shows fatigue / confidence settling in.
Which opening families make each player think earliest in the game.
| Player | A Flank | B Semi-open | C Open | D Closed | E Indian |
|---|---|---|---|---|---|
| Adams, Michael | 2m 28s 1 game | 8m 34s 1 game | 2m 13s 5 games | 13s 1 game | 2m 24s 1 game |
| Fernandez, Daniel Howard | 4m 3s |
The cost of a move is the eval lost by the player (positive = bad move). We aggregate by think duration to see if thinking more produces cleaner moves — and who benefits most.
Positive = the move dropped the eval (bad move). Close to 0 = neutral move. The blunder rate is the % of moves in the bucket with a cost > 150 cp.
Difference between median quality when the player thinks fast (≤ 60s) and when they think long (> 5min). Negative = their long thinks pay off. Positive = they would have done better to move faster.
| Player | Fast moves (≤ 60s) | Long moves (> 5min) | Δ |
|---|---|---|---|
| Morris, James | 0 cp(187) | +2 cp(51) | +2 cp |
| Renjith, Sravan | +2 cp(117) | +8 cp(31) | +6 cp |
| Fernandez, Daniel Howard | 0 cp(200) | +6 cp(45) | +6 cp |
| Middelburg, Tom | +2 cp(120) | +8 cp(48) | +6 cp |
| Stopa, Jacek | +2 cp(117) | +9 cp(19) | +7 cp |
| Adams, Michael | 0 cp(178) | +7 cp(44) | +7 cp |
| Xie, Felix | 0 cp(192) | +7 cp(43) | +7 cp |
| Yeoh, Li Tian | 0 cp(192) | +7 cp(46) | +7 cp |
| Gong, Daniel Hanwen | +5 cp(156) | +20 cp(43) | +15 cp |
| Nagy, Gabor | +3 cp(85) | +26 cp(7) | +23 cp |
The moves where the player thought the most AND lost the most eval.
5m 7s 2 games |
2m 39s 5 games |
| — |
23s 1 game |
| Gong, Daniel Hanwen | 2m 33s 2 games | 3m 5s 2 games | 2m 35s 4 games | — | 2m 40s 1 game |
| Middelburg, Tom | — | 3 min 7 games | 3m 53s 1 game | — | 4 min 1 game |
| Morris, James | 3m 32s 1 game | 2m 32s 4 games | 3m 18s 3 games | 44s 1 game | — |
| Nagy, Gabor | 1m 47s 1 game | 1m 13s 2 games | 1m 25s 2 games | 24s 1 game | 1m 38s 3 games |
| Renjith, Sravan | 2m 55s 1 game | 23s 1 game | 3m 7s 6 games | 23s 1 game | — |
| Stopa, Jacek | 1m 19s 1 game | — | 1m 15s 5 games | 40s 1 game | 3m 8s 2 games |
| Xie, Felix | 2m 14s 4 games | 1m 15s 2 games | — | 8s 1 game | 2m 27s 2 games |
| Yeoh, Li Tian | 3m 46s 2 games | 4m 6s 3 games | 3m 5s 3 games | — | 4m 48s 1 game |