5 automatic angles of analysis across the entire tournament.
Time left on the clock just before playing the 40th move. Less time = more pressure at the time control.
First move where the player thought > 30s. The higher, the more moves their preparation covers.
| Player | Average depth | Range (min / max) | Games |
|---|---|---|---|
| Yap, Kim Steven | move 9.3 | 2 – 19 | 8 |
| Goh, Jinghan Cameron | move 6.3 | 3 – 12 | 9 |
| Winkelman, Albert | move 4.9 | 2 – 8 | 8 |
| Wallis, Christopher | move 4.8 | 1 – 10 | 9 |
| Bayaca, Sterling | move 4.3 | 1 – 8 | 8 |
| Khamatgaleev, Alexej | move 3.8 | 1 – 9 | 8 |
| Soo, Kai Jie | move 3.1 | 1 – 9 | 8 |
| Baker, Ilias Angelo (Leo) | move 3.1 | 1 – 11 | 8 |
| Levi, Eddy L | move 2.9 | 1 – 6 | 9 |
| Hernandez Sanchez, Jairo Andres | move 1.6 | 1 – 5 | 8 |
Average time per move at each round. Shows fatigue / confidence settling in.
Which opening families make each player think earliest in the game.
| Player | A Flank | B Semi-open | C Open | D Closed | E Indian |
|---|---|---|---|---|---|
| Baker, Ilias Angelo (Leo) | 3m 45s 2 games | 6m 3s 1 game | — | 3m 47s 3 games | 2m 30s 3 games |
| Bayaca, Sterling | 3m 22s 1 game |
The cost of a move is the eval lost by the player (positive = bad move). We aggregate by think duration to see if thinking more produces cleaner moves — and who benefits most.
Positive = the move dropped the eval (bad move). Close to 0 = neutral move. The blunder rate is the % of moves in the bucket with a cost > 150 cp.
Difference between median quality when the player thinks fast (≤ 60s) and when they think long (> 5min). Negative = their long thinks pay off. Positive = they would have done better to move faster.
| Player | Fast moves (≤ 60s) | Long moves (> 5min) | Δ |
|---|---|---|---|
| Soo, Kai Jie | +4 cp(227) | +4 cp(33) | 0 cp |
| Bayaca, Sterling | +4 cp(202) | +6 cp(48) | +2 cp |
| Goh, Jinghan Cameron | +5 cp(171) | +8 cp(45) | +3 cp |
| Khamatgaleev, Alexej | +3 cp(164) | +8 cp(48) | +5 cp |
| Baker, Ilias Angelo (Leo) | +3 cp(194) | +7 cp(45) | +5 cp |
| Wallis, Christopher | +2 cp(128) | +9 cp(61) | +7 cp |
| Yap, Kim Steven | +3 cp(186) | +10 cp(37) | +7 cp |
| Winkelman, Albert | +4 cp(271) | +14 cp(38) | +10 cp |
| Hernandez Sanchez, Jairo Andres | +2 cp(121) | +14 cp(40) | +12 cp |
| Levi, Eddy L | +4 cp(145) | +16 cp(33) | +12 cp |
The moves where the player thought the most AND lost the most eval.
3m 43s 2 games |
| — |
| — |
| Goh, Jinghan Cameron | 1m 47s 2 games | 3m 43s 3 games | 3m 31s 1 game | 1m 36s 1 game | 2m 34s 2 games |
| Hernandez Sanchez, Jairo Andres | 2m 37s 3 games | 3m 4s 3 games | 1m 32s 1 game | — | 4m 21s 1 game |
| Khamatgaleev, Alexej | — | 3m 17s 1 game | 3m 19s 6 games | — | 33s 1 game |
| Levi, Eddy L | 2m 39s 3 games | 2m 38s 2 games | 1m 27s 3 games | 2m 28s 1 game | — |
| Soo, Kai Jie | 1m 16s 3 games | — | 2m 22s 2 games | 3m 9s 1 game | 1m 25s 2 games |
| Wallis, Christopher | 2m 32s 2 games | 2m 36s 5 games | 1m 36s 1 game | 2m 20s 1 game | — |
| Winkelman, Albert | — | 2m 14s 1 game | 1m 58s 3 games | 1m 44s 1 game | 1m 47s 3 games |
| Yap, Kim Steven | — | 2m 21s 5 games | 9s 1 game | 2m 11s 2 games | — |