Four Knights Game: Glek System · 70 half-moves · 2/17/2025
| # | Phase | White | Time | Black | Time |
|---|---|---|---|---|---|
| 1 | Open. | 4s | 2s | ||
| 2 | Open. | 8s | 1s | ||
| 3 | Open. | 3s | 2s | ||
| 4 | Open. | 1s | 11s | ||
| 5 | Open. | <1s | 1s | ||
| 6 | Open. | <1s | 17s | ||
| 7 | Open. | 1s | 3s | ||
| 8 | Open. | <1s | 39s | ||
| 9 | Open. | 1s | 9s | ||
| 10 | Open. | 5s | 1s | ||
| 11 | Open. | 21s | 2s | ||
| 12 | Open. | 16s | 1s | ||
| 13 | Open. | 1s | 12s | ||
| 14 | Open. | 1m 39s | 1s | ||
| 15 | Open. | <1s | 19s | ||
| 16 | MG | 11s | 1s | ||
| 17 | MG | 25s | 39s | ||
| 18 | MG | 13s | 6s | ||
| 19 | MG | 4s | 11s | ||
| 20 | MG | 18s | 1m 13s | ||
| 21 | MG | 50s | 2s | ||
| 22 | MG | <1s | <1s | ||
| 23 | MG | 26s | 2s | ||
| 24 | MG | 41s | 4s | ||
| 25 | MG | Blunder-229 cp-0.0 → -2.3 | 7s | 2s | |
| 26 | MG | 1s | 14s | ||
| 27 | MG | 17s | 12s | ||
| 28 | MG | <1s | 5s | ||
| 29 | MG | Mistake-115 cp-2.0 → -3.1 | 14s | 11s | |
| 30 | MG | Mistake-174 cp-3.0 → -4.7 | 55s | 3s | |
| 31 | MG | 2s | 25s | ||
| 32 | MG | Blunder-345 cp-4.3 → -7.8 | 10s | 10s | |
| 33 | MG | Blunder-254 cp-7.5 → M- | 23s | 1s | |
| 34 | MG | 3s | 1s | ||
| 35 | MG | 6s | 1s |
Positions where players took the most time — the arrow shows the move actually played.
Total time White
8m 6s
Naroditsky, Daniel
Total time Black
5m 44s
Yoo, Christopher Woojin
Gap
2m 22s
Naroditsky, Daniel used more clock
| Phase | ♔ Naroditsky, Daniel | ♚ Yoo, Christopher Woojin |
|---|---|---|
Opening 15 moves | 2m 40s ≈ 11s / move | 2m 1s ≈ 8s / move |
Middlegame 20 moves | 5m 26s ≈ 16s / move | 3m 43s ≈ 11s / move |
Endgame 0 move | Not played in this phase | Not played in this phase |
Heat strip
Each cell = one move · green < 30s · yellow < 2min · amber < 8min · red ≥ 8min
Naroditsky, Daniel
White · Middlegame