King's Indian Defense: Fianchetto Variation, Debrecen Defense · 86 half-moves · 2/17/2025
| # | Phase | White | Time | Black | Time |
|---|---|---|---|---|---|
| 1 | Open. | 4s | 2s | ||
| 2 | Open. | 1s | <1s | ||
| 3 | Open. | <1s | 1s | ||
| 4 | Open. | <1s | <1s | ||
| 5 | Open. | 1s | 2s | ||
| 6 | Open. | <1s | 1s | ||
| 7 | Open. | 1s | 2s | ||
| 8 | Open. | 2s | 1s | ||
| 9 | Open. | 2s | 2s | ||
| 10 | Open. | 1s | 9s | ||
| 11 | Open. | <1s | 1s | ||
| 12 | Open. | 3s | 22s | ||
| 13 | Open. | 11s | 5s | ||
| 14 | Open. | 13s | 5s | ||
| 15 | Open. | 1s | 21s | ||
| 16 | MG | 37s | <1s | ||
| 17 | MG | 1s | 32s | ||
| 18 | MG | 3s | Mistake-109 cp+1.2 → +2.3 | 18s | |
| 19 | MG | Mistake-119 cp+2.3 → +1.1 | 9s | 14s | |
| 20 | MG | 13s | 48s | ||
| 21 | MG | 19s | 8s | ||
| 22 | MG | Mistake-128 cp+1.3 → +0.0 | 11s | 7s | |
| 23 | MG | 7s | 12s | ||
| 24 | MG | Mistake-134 cp+0.6 → -0.7 | 11s | 11s | |
| 25 | MG | 2s | 53s | ||
| 26 | MG | 27s | Mistake-142 cp-0.4 → +1.0 | 12s | |
| 27 | MG | Blunder-218 cp+1.0 → -1.1 | 1s | 9s | |
| 28 | MG | 8s | 37s | ||
| 29 | MG | 9s | 17s | ||
| 30 | MG | 26s | <1s | ||
| 31 | MG | 1s | 1s | ||
| 32 | MG | Blunder-390 cp-1.3 → -5.2 | 8s | 14s | |
| 33 | MG | 30s | 2s | ||
| 34 | MG | Mistake-103 cp-5.2 → -6.3 | <1s | Blunder-270 cp-6.3 → -3.6 | 1s |
| 35 | MG | 5s | 6s | ||
| 36 | MG | 5s | 24s | ||
| 37 | MG | 6s | 2s | ||
| 38 | MG | 1s | 9s | ||
| 39 | MG | 12s | 1s | ||
| 40 | MG | 26s | 14s | ||
| 41 | End. | 1m 31s | <1s | ||
| 42 | End. | 1m 5s | 2s | ||
| 43 | End. | Mistake-161 cp-5.4 → -7.0 | 29s | 16s |
Positions where players took the most time — the arrow shows the move actually played.
Total time White
8m 23s
Warmerdam, Max
Total time Black
7m 24s
Aravindh, Chithambaram VR.
Gap
59s
Warmerdam, Max used more clock
| Phase | ♔ Warmerdam, Max | ♚ Aravindh, Chithambaram VR. |
|---|---|---|
Opening 15 moves | 40s ≈ 3s / move | 1m 14s ≈ 5s / move |
Middlegame 25 moves | 4m 38s ≈ 11s / move | 5m 52s ≈ 14s / move |
Endgame 3 moves | 3m 5s ≈ 1m 2s / move | 18s ≈ 6s / move |
Heat strip
Each cell = one move · green < 30s · yellow < 2min · amber < 8min · red ≥ 8min
Black · Middlegame