Sicilian Defense: Hyperaccelerated Dragon · 100 half-moves · 7/9/2025
| # | Phase | White | Time | Black | Time |
|---|---|---|---|---|---|
| 1 | Open. | — | — | ||
| 2 | Open. | — | 5s | ||
| 3 | Open. | 1m 28s | — | ||
| 4 | Open. | — | — | ||
| 5 | Open. | — | — | ||
| 6 | Open. | 7s | 23s | ||
| 7 | Open. | — | 51s | ||
| 8 | Open. | 28s | 14s | ||
| 9 | Open. | 5m 1s | 31 min | ||
| 10 | Open. | 7m 27s | — | ||
| 11 | Open. | 1m 8s | 4m 15s | ||
| 12 | Open. | 29s | 10s | ||
| 13 | Open. | 15 min | 50s | ||
| 14 | Open. | 2m 43s | — | ||
| 15 | Open. | — | 6m 26s | ||
| 16 | MG | — | — | ||
| 17 | MG | — | — | ||
| 18 | MG | 32 min | 14 min | ||
| 19 | MG | — | 1m 56s | ||
| 20 | MG | — | — | ||
| 21 | MG | 3s | — | ||
| 22 | MG | 12s | 1m 2s | ||
| 23 | MG | 11 min | 2m 30s | ||
| 24 | MG | — | — | ||
| 25 | MG | — | 54s | ||
| 26 | MG | 3m 58s | — | ||
| 27 | MG | 17s | 2m 6s | ||
| 28 | MG | 9m 35s | 29s | ||
| 29 | MG | — | 1m 2s | ||
| 30 | MG | 4s | 2 min | ||
| 31 | MG | 26s | 2m 47s | ||
| 32 | MG | — | — | ||
| 33 | MG | — | 23s | ||
| 34 | MG | 43s | — | ||
| 35 | MG | — | — | ||
| 36 | MG | 45s | 8m 31s | ||
| 37 | MG | 3m 20s | — | ||
| 38 | MG | — | 29s | ||
| 39 | MG | 1m 48s | — | ||
| 40 | MG | 30 min | 30 min | ||
| 41 | End. | 4s | 6s | ||
| 42 | End. | 2s | 7s | ||
| 43 | End. | 2s | 2m 14s | ||
| 44 | End. | 20s | 19s | ||
| 45 | End. | 1m 7s | 43s | ||
| 46 | End. | 8s | 36s | ||
| 47 | End. | 1m 1s | 21s | ||
| 48 | End. | 5s | 26s | ||
| 49 | End. | 19s | 7s | ||
| 50 | End. | 11s | — |
Positions where players took the most time — the arrow shows the move actually played.
Total time White
2h 13 min
Nitish Belurkar
Total time Black
1h 58 min
Van Volsem, Merlijn
Gap
15 min
Nitish Belurkar used more clock
| Phase | ♔ Nitish Belurkar | ♚ Van Volsem, Merlijn |
|---|---|---|
Opening 15 moves | 34 min ≈ 3m 49s / move | 44 min ≈ 4m 56s / move |
Middlegame 25 moves | 1h 35 min ≈ 6m 51s / move | 1h 8 min ≈ 4m 55s / move |
Endgame 10 moves | 3m 19s ≈ 20s / move | 4m 59s ≈ 33s / move |
Heat strip
Each cell = one move · green < 30s · yellow < 2min · amber < 8min · red ≥ 8min
Black · Middlegame