Pirc Defense: Byrne Variation · 73 half-moves · 1/17/2026
| # | Phase | White | Time | Black | Time |
|---|---|---|---|---|---|
| 1 | Open. | — | — | ||
| 2 | Open. | 7s | 10s | ||
| 3 | Open. | 7s | 25s | ||
| 4 | Open. | 21s | 37s | ||
| 5 | Open. | 7s | 42s | ||
| 6 | Open. | 10s | 2m 4s | ||
| 7 | Open. | 10s | Blunder-246 cp+0.3 → +2.8 | 47s | |
| 8 | Open. | 1m 14s | 2m 59s | ||
| 9 | Open. | Blunder-450 cp+2.9 → -1.6 | 5m 6s | Blunder-203 cp-1.6 → +0.5 | 2m 14s |
| 10 | Open. | 9m 10s | 2m 3s | ||
| 11 | Open. | 1m 46s | 2m 12s | ||
| 12 | Open. | 5s | 4m 11s | ||
| 13 | Open. | 10s | 2m 18s | ||
| 14 | Open. | 8s | 2m 56s | ||
| 15 | Open. | 30s | 33s | ||
| 16 | MG | 1m 39s | 4m 2s | ||
| 17 | MG | 44s | 2m 42s | ||
| 18 | MG | 4m 22s | 2m 6s | ||
| 19 | MG | 5m 23s | 1m 17s | ||
| 20 | MG | 2m 1s | 4m 16s | ||
| 21 | MG | 2m 7s | 6s | ||
| 22 | MG | 3m 40s | 4m 40s | ||
| 23 | MG | Mistake-104 cp-4.3 → -5.3 | 2s | 1m 30s | |
| 24 | MG | 2s | Blunder-237 cp-5.3 → -2.9 | 1m 20s | |
| 25 | MG | 1m 43s | 12 min | ||
| 26 | MG | 8s | 39s | ||
| 27 | MG | 3m 10s | 1m 16s | ||
| 28 | MG | 3m 52s | 2m 19s | ||
| 29 | MG | Mistake-136 cp-2.9 → -4.3 | 1m 22s | Blunder-361 cp-4.3 → -0.7 | 4m 24s |
| 30 | MG | Blunder-365 cp-0.7 → -4.3 | 3m 43s | 1m 22s | |
| 31 | MG | 18s | 1m 49s | ||
| 32 | MG | Blunder-202 cp-3.6 → -5.6 | 9s | 2m 44s | |
| 33 | MG | 1m 51s | Blunder-1049 cp-5.3 → +5.2 | 46s | |
| 34 | MG | 14s | 3m 37s | ||
| 35 | MG | 2m 2s | Blunder-469 cp+4.6 → +9.3 | 59s | |
| 36 | MG | 11s | Mistake-104 cp+9.0 → M+ | 1m 51s | |
| 37 | MG | 3s | — | — |
Positions where players took the most time — the arrow shows the move actually played.
Total time White
57 min
Fuatai, Fuatai
Total time Black
1h 20 min
Mukkattu, Philip
Gap
22 min
Mukkattu, Philip used more clock
| Phase | ♔ Fuatai, Fuatai | ♚ Mukkattu, Philip |
|---|---|---|
Opening 15 moves | 19 min ≈ 1m 22s / move | 24 min ≈ 1m 44s / move |
Middlegame 22 moves | 38 min ≈ 1m 46s / move | 56 min ≈ 2m 41s / move |
Endgame 0 move | Not played in this phase | Not played in this phase |
Heat strip
Each cell = one move · green < 30s · yellow < 2min · amber < 8min · red ≥ 8min
White · Middlegame