King's Indian Defense: Semi-Averbakh System · 81 half-moves · 5/3/2026
| # | Phase | White | Time | Black | Time |
|---|---|---|---|---|---|
| 1 | Open. | — | — | ||
| 2 | Open. | — | — | ||
| 3 | Open. | — | — | ||
| 4 | Open. | — | — | ||
| 5 | Open. | — | — | ||
| 6 | Open. | — | 7s | ||
| 7 | Open. | 1m 21s | 10 min | ||
| 8 | Open. | 18s | 32s | ||
| 9 | Open. | 2m 32s | 1m 5s | ||
| 10 | Open. | 5s | 1m 29s | ||
| 11 | Open. | 9m 45s | 2m 4s | ||
| 12 | Open. | 3m 42s | 7m 47s | ||
| 13 | Open. | 3m 29s | 1m 30s | ||
| 14 | Open. | 1m 5s | 21s | ||
| 15 | Open. | 1m 33s | 36s | ||
| 16 | MG | 3m 23s | 2m 31s | ||
| 17 | MG | 17s | 2 min | ||
| 18 | MG | 13 min | 22 min | ||
| 19 | MG | 18 min | 1m 27s | ||
| 20 | MG | 10s | 6m 9s | ||
| 21 | MG | 16s | 1m 5s | ||
| 22 | MG | 22s | 8m 19s | ||
| 23 | MG | 8m 53s | 1m 56s | ||
| 24 | MG | — | Mistake-110 cp-1.0 → +0.1 | 1m 59s | |
| 25 | MG | 2m 3s | 47s | ||
| 26 | MG | — | — | ||
| 27 | MG | 6m 27s | 1m 21s | ||
| 28 | MG | 6m 1s | 11 min | ||
| 29 | MG | 3m 52s | — | ||
| 30 | MG | 44s | 7s | ||
| 31 | MG | 1m 13s | 42s | ||
| 32 | MG | 1m 44s | 1m 26s | ||
| 33 | MG | 42s | 2m 10s | ||
| 34 | MG | — | 2m 12s | ||
| 35 | MG | Mistake-136 cp+1.4 → 0.0 | 18s | Mistake-136 cp0.0 → +1.4 | 59s |
| 36 | MG | Mistake-104 cp+1.4 → +0.3 | 7s | Mistake-159 cp+0.3 → +1.9 | 3m 3s |
| 37 | MG | 22s | 51s | ||
| 38 | MG | 1s | 1m 38s | ||
| 39 | MG | — | Mistake-185 cp+2.1 → +3.9 | <1s | |
| 40 | MG | 30 min | Mistake-185 cp+3.6 → +5.4 | 31 min | |
| 41 | End. | — | — | — |
Positions where players took the most time — the arrow shows the move actually played.
Total time White
2h 2 min
Mirzoeva, Elmira
Total time Black
2h 12 min
Udovenko, Daniel
Gap
10 min
Udovenko, Daniel used more clock
| Phase | ♔ Mirzoeva, Elmira | ♚ Udovenko, Daniel |
|---|---|---|
Opening 15 moves | 23 min ≈ 2m 39s / move | 25 min ≈ 2m 35s / move |
Middlegame 25 moves | 1h 38 min ≈ 4m 41s / move | 1h 46 min ≈ 4m 38s / move |
Endgame 1 move | <1s ≈ — / move | Not played in this phase |
Heat strip
Each cell = one move · green < 30s · yellow < 2min · amber < 8min · red ≥ 8min
Black · Middlegame